Item Use Script
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1 .@r
2 =
3 getrefine();
4 bonus
5 bUnbreakableWeapon;
6 if
7 (.@r
8 =6)
9 {
10 bonus2
11 bResEff,Eff_Fear,50;
12 bonus2
13 bSubRace,RC_Player_Human,20;
14 }
15 if
16 (.@r
17 =8)
18 {
19 bonus2
20 bResEff,Eff_Fear,50;
21 bonus2
22 bSubRace,RC_Player_Human,10;
23 }
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