Item Use Script
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1 .@r
2 =
3 getrefine();
4 bonus
5 bDex,2;
6 bonus
7 bInt,2;
8 bonus
9 bMaxHP,600;
10 bonus
11 bUnbreakableWeapon;
12 bonus
13 bMatkRate,(.@r/2);
14 if
15 (.@r
16 =
17 7)
18 {
19 bonus2
20 bMagicAddSize,Size_Small,15;
21 bonus2
22 bMagicAddSize,Size_Medium,15;
23 if
24 (.@r
25 =
26 9)
27 {
28 bonus2
29 bSubSize,Size_Small,15;
30 bonus2
31 bSubSize,Size_Medium,15;
32 if
33 (.@r
34 =
35 11)
36 {
37 bonus2
38 bSubDefEle,Ele_Water,15;
39 bonus2
40 bSubDefEle,Ele_Wind,15;
41 bonus2
42 bSubDefEle,Ele_Earth,15;
43 bonus2
44 bSubDefEle,Ele_Fire,15;
45 }
46 }
47 }
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